Hotel And Restaurant Management Problems
by admin on Thursday, December 9th, 2010 | Comments Off
hotel and restaurant management
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Hospitality Management Accounting $40.00 The success of every business in the hospitality industry depends on maximizing revenues and minimizing costs. This Ninth Edition continues its time-tested presentation of fundamental concepts and analytical techniques that are essential to taking control of real-world accounting systems, evaluating current and past operations, and effectively managing finances toward increased profits. It offers … |
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Human Resources Management in the Hospitality Industry $39.92 This book approaches hospitality human resource (HR) management as a decision-making practice that affects the performance, quality, and legal compliance of the hospitality business as a whole. Beginning with a foundation in the hospitality industry, employment law, and HR policies, the coverage includes recruitment, training, compensation, performance appraisal, environmental and safety concerns,… |
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Hospitality Law: Managing Legal Issues in the Hospitality Industry $34.98 Hospitality Law, Third Edition provides the legal understanding that ensures both the safety of guests and the success of the hospitality operation. This practical resource gives you a common sense approach grounded in essential principles rather than an encyclopedic knowledge of the law. Vivid scenarios and real-life case studies show these principles in action in recognizable hospitality setting… |
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Airport Tycoon 3 $19.99 In Airport Tycoon 3 you’ll bring an airport to life, and make into a bustling center of commerce! There will be problems galore to face — everything from weather delays and overbooked flights to aircrafts collisions. Deal with these and keep your airport running and profitable, no matter what!… |
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Mob Rule $39.99 Studio 3 follows up its 1997 city-making game Constructor with Mob Rule, an entertaining combination of real-time strategy tactics, city construction, and resource management. Following a storyline that takes place during the Prohibition era of the early 1930s, players build resource centers, such as cement, brick, or (bonus-producing) gadget factories, then branch out to income-producing bus… |